2nd Annual Prov City Classic 7v7 Tournament

Football (7v7) Tournament  -  March 23 to March 24, 2024

 [Event is Over]
Alpha Athletics 7v7 Tournament Rules & Information
Equipment
Mouthpieces and soft-shell helmets are highly recommended.

Teams must bring their own footballs, and they must be the correct size for the division.

Divisions & Roster
Players may be double-rostered due to combined age groups.

8U & 9U only: Each team receives 4 downs instead of 3.

Game Format
Each team plays 2 games per night.

Games start promptly at the top and bottom of each hour.

Running clock: 22 minutes. Clock only stops for injuries or official timeouts.

If a timeout is used for instruction, game time may be extended (max 24 minutes total).

No overtime. Ties are recorded as a tie.

Clock & Timeouts
Each team is allowed 1 timeout per game (1 minute).

40 seconds between plays. Delay of game results in loss of down.

Field Setup
Field is 50 yards total:

40-yard playing field

10-yard end zone

First down markers at 25-yard line and 10-yard line.

Scoring
Touchdown (standard): 6 points

Touchdown from 40-yard line: 8 points

Extra Point (from 5-yard line): 1 point

Extra Point (from 10-yard line): 2 points

Interception: 2 points

Interception returned for TD: 6 points

If defense intercepts an extra point attempt, they are awarded the same point value the offense attempted (1 or 2 points).

Offense Rules
QB has 4 seconds to throw. If not, it’s a sack. Play is dead and ball is placed back at original LOS.

No INTs are allowed after the 4-second mark.

Offense has 3 downs to gain a first down (except 8U & 9U with 4 downs).

Once inside the 10-yard line, offense has 3 downs to score.

1 run play or rush allowed per team per game.

QB cannot run the ball. If QB crosses the tee, it’s an illegal forward pass.

No toss passes, reverses, or hook-and-ladder plays.

Offense starts at the 40-yard line after every change of possession.

Must use legal football formations—no 5 receivers stacked on one side.

Motion penalties follow standard football rules.

Ball must be snapped from a tee, or by a teammate from the tee.

Defense Rules
One-hand touch to down the ball carrier (must be from shoulders down).

No tackling or physically taking down a player. Penalty:

1st offense: Automatic 1st down at the next marker (25, 10, or half the distance inside 10).

2nd offense (same player): Player is ejected.

No blocking allowed. Loss of down.

After a fumbled snap, the ball can be recovered and played within the 4-second window.

Fumbles after a catch = dead ball.

Coaching Rules
1 Offensive Coach allowed on the field.

Up to 3 kneeling players behind the coach are permitted.

Coach must stand behind the offensive huddle.

No defensive coaches allowed on the field for 10U and up.

1st offense: warning

2nd offense: 15-yard penalty

Sideline behavior:

1st sideline warning: verbal warning

2nd: 10-yard penalty (or half the distance to goal)

3rd: coach ejected

Sportsmanship & Conduct
NO fighting: Entire team will be disqualified.

Any player who throws a punch is immediately ejected and must leave the fields.

Cheating in any form = automatic team disqualification.

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