Battle At The Border - Vancouver
Football (7v7) Tournament - April 4 to April 5, 2025
[Event is Over]
Battle of 820 7v7 Rules:
*Mouth pieces are required for all players
*Soft Shell Helmets and Halos optional
1. Field Dimensions
A) Field Length -- 45 yards long
B) Field Width – normal football field
C) End Zone -- 10 yards deep
2. Teams
A) Maximum of 12 players per team
B) The age cutoff date for each division is:
8u
Must be 8yrs old or younger before August 31, 2024
9u
Must Be 9 years old or young before August 31, 2024
10u
Must Be 10 years old or young before August 31, 2024
11/12u
Must Be 12 years old or young before August 31, 2024
C) All players must be Zorts certified.
D) Maximum of 4 Coaches allowed on the sideline during game. COACHES MUST BE LISTED ON YOUR ROSTER IN ZORTS!
3. Starting the Game
A) Teams will flip for choice of starting on offense or defense. Teams must be on opposite sides of the field.
B) Players are permitted to wear standard football cleats with plastic or rubber spikes.
NO METAL SPIKES ARE ALLOWED
C) Each team will use its own ball, approved by the Head Official, during offensive
possessions.
a. 8u/9u division will use K2 footballs.
b. 10u/12u will use TD-J or TD-Y footballs.
4. Moving the Ball
A) Offense always moves towards the end zone.
B) All plays must begin with a forward pass. The QB may not run the ball, and there may NOT be any handoffs. Only Forward passes are allowed, NO backward laterals are permitted.
a. A pass caught behind the line of scrimmage must still be a forward pass (Swing Routes, Bubbles, or Jet Sweeps).
b. If a defensive player tags the receiver after a completed pass behind the 45-yard line, the play is a SAFETY.
C) A new possession always begins at the 45 yard line. No penalty will be assessed in excess of the 45 yard line. Instead, a loss of down will occur.
D) 30 & 15 are the first down lines.
Number of plays to get a First Down:
• 3 plays to get a first down before redzone.
· 4 plays once you enter into Redzone to Score.
E) If the offensive team fails to get a first down or throws an interception (assuming the interception is not returned for a touchdown), the opposing team gains possession
and starts at the 45 yard line.
F) No kicking or punting
5. Special Rules
A) Defensive players may not cross the line of scrimmage, unless and until a forward pass
is completed.
B) No blocking of any kind
C) Receiver/Ball carrier is legally down when touched below the neck with one or both
hands. (Excessive force by shoving, pushing, or striking a blow will be penalized by automatic 1st down and 5 yards. Player will be ejected if ruled unsportsmanlike & flagrant).
D) Fumbles are dead balls at the spot with the last team retaining possession. A muffed snap is NOT a fumble/dead ball.
E) Each team will have 25 seconds to snap the ball once the official has blown the whistle; delay of game penalty will be a 5-yard penalty. If at the start line 45 will be lost of down.
1. If there is a delay of game penalty on an extra point play, the offending team will NOT get to attempt an extra point.
2. The offense turns the ball over if they have two delay of game penalties in one offensive series.
F) The Quarterback is allowed 4.0 seconds to throw the ball. Time starts on the snap of the ball and stops on the Quarterbacks release. If the release is under 4.0 seconds the play continues or if the release is after 4.0 seconds the play is blown dead. All penalties will be marked off on a 4 seconds call EXCEPT for pass interference.
G) Defensive Pass Interference will be a 15 yard penalty or a spot foul, whichever is greater.
H) Responsibility to avoid contact is with the defense. There will be NO chucking, or deliberate bumping or grabbing. These actions will result in a "tack on" penalty at the end of the play (5-yard penalty).
I) Offensive pass interference is a 15 yard penalty.
1. The penalty will be a loss of down if 15 yards would take a team past the 45 yard line.
J) Interceptions may be returned for TD. If not returned for a touchdown intercepting team will receive 3 points, the team that intercepted will start their possession on the 45 yard line, regardless of where the interception occurred or was advanced to.
K) Offensive team is responsible for retrieving and returning the ball to the previous spot or
the new scrimmage spot. Clock does not stop and any delay by offense in retrieving and
returning the ball to the referee will result in a delay of game and will be a 5-yard penalty
from the succeeding spot.
L) The offensive center is not an eligible receiver nor may he receive a lateral (all teams must have a center or QB Tee in use the Quarterback will be responsible for setting ball with QB Tee-the center may be any player). The center is responsible for establishing the succeeding spot as designated by the Referee.
M) No taunting or "trash talking." (5-yard penalty & expulsion if flagrant or repeated).
N) Fighting: the player(s) involved will be ejected from the game. If a team fight occurs, the teams involved will be ejected from the event.
O) Any dead ball foul on a play that results in the defense getting the ball will result in a loss of down penalty, as the team cannot be penalized beyond the 45 yard line starting position. The new possession would be starting play with 2nd down.
P) One coach is allowed on the field for the team's offensive possession (no coaches on
the field for defense). The coach must remain behind all offensive players at all times.
6. Scoring
· 6 points for TD,  2 points for safety, 1 point for PAT from 5 yard line, 2 point PAT from 10 yard line, 3 points for interception not return for TD, 6 points for interceptions return for TD(an interception returned for a touchdown on a PAT is awarded 2 points). Official score is kept by field referee.
7. Tiebreakers
If teams are tied at the end of game, the tiebreaker order is as follows: Head to head records, Points Allowed, Points Scored, Coin Flip.
8. Overtime Rules (ONLY BRACKET PLAY)
After coin flip to determine first possession, Each team will have 4 plays from the 10-yard line to score. If after 2 overtimes, it is still tied all PAT's must be 2 Point attempts.
9. Time
A) 30-minute halves (continuous clock for whole game.
B) No time outs. (EXCEPTION: Injuries. Game clock will halt until injured player(s) can be
safely removed from the field).
10. Officials
(2)-Referee/Field Judge and Back Judge for all games.
NOTE: NO REFUNDS WILL BE PROVIDED FOR TEAM REGISTRATIONS IF TEAM IS EJECTED FROM EVENT FOR CONDUCT.
*Mouth pieces are required for all players
*Soft Shell Helmets and Halos optional
1. Field Dimensions
A) Field Length -- 45 yards long
B) Field Width – normal football field
C) End Zone -- 10 yards deep
2. Teams
A) Maximum of 12 players per team
B) The age cutoff date for each division is:
8u
Must be 8yrs old or younger before August 31, 2024
9u
Must Be 9 years old or young before August 31, 2024
10u
Must Be 10 years old or young before August 31, 2024
11/12u
Must Be 12 years old or young before August 31, 2024
C) All players must be Zorts certified.
D) Maximum of 4 Coaches allowed on the sideline during game. COACHES MUST BE LISTED ON YOUR ROSTER IN ZORTS!
3. Starting the Game
A) Teams will flip for choice of starting on offense or defense. Teams must be on opposite sides of the field.
B) Players are permitted to wear standard football cleats with plastic or rubber spikes.
NO METAL SPIKES ARE ALLOWED
C) Each team will use its own ball, approved by the Head Official, during offensive
possessions.
a. 8u/9u division will use K2 footballs.
b. 10u/12u will use TD-J or TD-Y footballs.
4. Moving the Ball
A) Offense always moves towards the end zone.
B) All plays must begin with a forward pass. The QB may not run the ball, and there may NOT be any handoffs. Only Forward passes are allowed, NO backward laterals are permitted.
a. A pass caught behind the line of scrimmage must still be a forward pass (Swing Routes, Bubbles, or Jet Sweeps).
b. If a defensive player tags the receiver after a completed pass behind the 45-yard line, the play is a SAFETY.
C) A new possession always begins at the 45 yard line. No penalty will be assessed in excess of the 45 yard line. Instead, a loss of down will occur.
D) 30 & 15 are the first down lines.
Number of plays to get a First Down:
• 3 plays to get a first down before redzone.
· 4 plays once you enter into Redzone to Score.
E) If the offensive team fails to get a first down or throws an interception (assuming the interception is not returned for a touchdown), the opposing team gains possession
and starts at the 45 yard line.
F) No kicking or punting
5. Special Rules
A) Defensive players may not cross the line of scrimmage, unless and until a forward pass
is completed.
B) No blocking of any kind
C) Receiver/Ball carrier is legally down when touched below the neck with one or both
hands. (Excessive force by shoving, pushing, or striking a blow will be penalized by automatic 1st down and 5 yards. Player will be ejected if ruled unsportsmanlike & flagrant).
D) Fumbles are dead balls at the spot with the last team retaining possession. A muffed snap is NOT a fumble/dead ball.
E) Each team will have 25 seconds to snap the ball once the official has blown the whistle; delay of game penalty will be a 5-yard penalty. If at the start line 45 will be lost of down.
1. If there is a delay of game penalty on an extra point play, the offending team will NOT get to attempt an extra point.
2. The offense turns the ball over if they have two delay of game penalties in one offensive series.
F) The Quarterback is allowed 4.0 seconds to throw the ball. Time starts on the snap of the ball and stops on the Quarterbacks release. If the release is under 4.0 seconds the play continues or if the release is after 4.0 seconds the play is blown dead. All penalties will be marked off on a 4 seconds call EXCEPT for pass interference.
G) Defensive Pass Interference will be a 15 yard penalty or a spot foul, whichever is greater.
H) Responsibility to avoid contact is with the defense. There will be NO chucking, or deliberate bumping or grabbing. These actions will result in a "tack on" penalty at the end of the play (5-yard penalty).
I) Offensive pass interference is a 15 yard penalty.
1. The penalty will be a loss of down if 15 yards would take a team past the 45 yard line.
J) Interceptions may be returned for TD. If not returned for a touchdown intercepting team will receive 3 points, the team that intercepted will start their possession on the 45 yard line, regardless of where the interception occurred or was advanced to.
K) Offensive team is responsible for retrieving and returning the ball to the previous spot or
the new scrimmage spot. Clock does not stop and any delay by offense in retrieving and
returning the ball to the referee will result in a delay of game and will be a 5-yard penalty
from the succeeding spot.
L) The offensive center is not an eligible receiver nor may he receive a lateral (all teams must have a center or QB Tee in use the Quarterback will be responsible for setting ball with QB Tee-the center may be any player). The center is responsible for establishing the succeeding spot as designated by the Referee.
M) No taunting or "trash talking." (5-yard penalty & expulsion if flagrant or repeated).
N) Fighting: the player(s) involved will be ejected from the game. If a team fight occurs, the teams involved will be ejected from the event.
O) Any dead ball foul on a play that results in the defense getting the ball will result in a loss of down penalty, as the team cannot be penalized beyond the 45 yard line starting position. The new possession would be starting play with 2nd down.
P) One coach is allowed on the field for the team's offensive possession (no coaches on
the field for defense). The coach must remain behind all offensive players at all times.
6. Scoring
· 6 points for TD,  2 points for safety, 1 point for PAT from 5 yard line, 2 point PAT from 10 yard line, 3 points for interception not return for TD, 6 points for interceptions return for TD(an interception returned for a touchdown on a PAT is awarded 2 points). Official score is kept by field referee.
7. Tiebreakers
If teams are tied at the end of game, the tiebreaker order is as follows: Head to head records, Points Allowed, Points Scored, Coin Flip.
8. Overtime Rules (ONLY BRACKET PLAY)
After coin flip to determine first possession, Each team will have 4 plays from the 10-yard line to score. If after 2 overtimes, it is still tied all PAT's must be 2 Point attempts.
9. Time
A) 30-minute halves (continuous clock for whole game.
B) No time outs. (EXCEPTION: Injuries. Game clock will halt until injured player(s) can be
safely removed from the field).
10. Officials
(2)-Referee/Field Judge and Back Judge for all games.
NOTE: NO REFUNDS WILL BE PROVIDED FOR TEAM REGISTRATIONS IF TEAM IS EJECTED FROM EVENT FOR CONDUCT.