Premium Sport Youth Tournament

Football (7v7) Tournament  -  February 23, 2020

 [Event is Over]
Teams
1. Maximum of 24 Players per Team.
2. AGE DIVISIONS: 18U, 15U, 14U , 12U, 10U , 8U. (SENIORS are not allowed)
3. The age cutoff date for each age division is January 1st. The player will be
allowed to play in the division based on their age on January 1st.
4. All players must have a Zorts player’s card to be eligible for events.
5. Maximum of 4 coaches per roster - (Team Managers, Extra Coaches, Club Admins & Team Photographers WILL NOT receive a Coach’s band.)
6. Players are eligible to play up in higher age divisions, if they check-in in younger age first 7. Players are NOT eligible to play down (Ex. A 13-Year-Old can play 15u but cannot
play 12u)
8. Players CANNOT play on a different team of the same age group within the
same event
9. All Players will be issued a wristband indicating their age division.
Wristbands must be worn the entire weekend.
10. In the event that a player's wristband is damaged or removed prior to their
scheduled gameplay, the player WILL NOT be allowed to play or be on the
sideline. The player will have to return to check-in to be issued a new wristband.
11. If the player's wristband is removed or damaged during scheduled game play
the player may finish the game but must return to check-in to receive a new
wristband before the start of their next game.
12. No players will be allowed to play or be on the sideline without a valid
wristband
13. Players will be issued the same wristband as they received upon initial
check-in. Players must be in a “checked-in” status and WILL NOT be able to
request a wristband for a new team or age division for any reason.
14. All players must wear their own team's uniform and jersey must have numbers
15. Players are permitted to wear standard football cleats with plastic or rubber
spikes. NO Metal spikes are allowed at any time.
16. Players are HIGHLY RECOMMENDED to wear helmets during gameplay. Helmets must be fully strapped if worn.

Coaches
1. Each team is permitted to have a maximum of 4 Coaches on the sideline during the game.
2. The 4 Coaches have free gate entry at the event & will be given a wristband which must be worn for the entire event.
3. One Offensive Coach is allowed on the field and in the huddle with players, but
must be a minimum of 5 yards behind the Quarterback before the ball is snapped so he does not interfere with game play or Referee.
4. Defensive Coaches are not allowed on the field at any time.
5. Coaches are responsible for knowing all the rules and educating their players on the rules & conduct.
6. Coaches are responsible for maintaining their sideline.
7. Any Coach, Player or Person that is overly aggressive, threatens or uses physical force towards Referee, Staff Member, Coaches, Players, or Spectator will be removed from the event venue and will not be allowed to return.
8. Any Coach, Player or Person that is overly aggressive, threatens or uses physical force towards Referee, Staff Member, Coaches, Players, or Spectator will be removed from the event venue and will not be allowed to return.

OFFICIALS
1. Each game will have a minimum of (2) officials. There will be a Head Referee/ Field Judge and a Back Judge.
2. The Head Referee will keep the 4 second clock, 25 second clock and official game time.
3. A Field Manager will be on-site to assist with the crowd, player, coach, and referee
4. The Officials and Field Managers will always keep the games flowing and clean.

SCORING
1. 6 Points for a touchdown
2. 1 Point for a PAT from the 3-yard line.
3. 2 Points for a PAT from 10-yard line
4. 2 Points for a Defensive Stop on downs
5. 2 Points for a Safety
6. 3 Points for Interception
7. 6 Points for Interception Return for TD
a. Points for a defensive stop and interception are NOT added together.
b. 3 points for interception are not added to the 6 if returned for score.
C. After an interception the player who intercepted the pass is the only player who may run during the return. In the case where teammates run with the interceptor, officials will blow the play dead for blocking and award 3 points for the interception.

8. 0 Points for turnover on a PAT – It is dead ball
9. Official score will be kept by Head Referee


GAME TIMES
1. All games feature 20-minute running clock.
2. No overtime occurs in pool play.
3. Teams must start games on time. If a team is unprepared or absent, the Referee starts the clock, awarding the present team 2 points after 5 minutes, after 10 minutes forfeit is declared, granting the present team 6 points and an 8-0 victory.
4. Teams receive one timeout during bracket play only.
5. Overtime is exclusive to Bracket Play.
6. In the first overtime, the higher-seeded team chooses offense or defense, with each team having 3 plays from the 10-yard line to score.
7. In the second overtime, the choice shifts to the lower seed, maintaining the 3 plays from the 10-yard line.
8. If still tied after two overtimes, each team gets one play from the 40-yard line, and the team with the most yardage wins. In the third overtime, the higher seed decides on offense or defense first.
9. Each team is awarded one 30-second timeout during overtime, not one per overtime.
10. Overtime periods are not timed.

Play Clock Regulation:
25-Second Play Clock
After every touchdown or change of possession, the 25-second play clock starts when the official spots the ball and signals readiness by blowing the whistle. If the snap does not occur before the play clock expires, the penalty is a loss of down.
Note:* If this violation occurs during an extra point try, it results in a loss of down with no opportunity to complete the try.
An official, predetermined before the game, will provide a signal by raising one arm straight up, indicating 10 seconds remaining on the clock. The same official will extend their arm to the side to signify 5 seconds remaining on the play clock.
All offensive penalties lead to a loss of down.

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